

However that's not the topic of the discussion This thread is about learning what people think of RPG Maker games. Though GTA has poor character progression according to you, that could be the intent of the writer, or simply poor writing all together depending on how you look at it. I would say GTA is an RPG with the following links being evidence:

One of my favorite games ever is an RPG maker game: To the moon. Even claiming it has RPG elements is highly dubious at best: There is no character progression just look items and very slight bump in character stats.īut that being said RPG maker games can be great. There is no role playing, you play as whatever character the story needs. I don't have much to say about the game besides what I listed above and that I am using RPG Maker MV.

Please comment anything you'd like to say, or any helpful information. This is just a survey to see what the market is like, how well the game may do, and what kind of people I should market the game to as I develop. It aims to retell the story with more freeing options in freedom of movement (as opposed to the C++ type a choice I originally had) and actually acting out the movements helping people think more outside the box when doing things instead of every choice being thrown right at you in the open. Long story short my game is a more interactive visual novel about fighting demons, and is a remake of a game jam game I had made one time. I am a starting indie developer working on an RPG Maker game (without battles) as a story driven game that doesn't require a lot of art to be made. I am a programmer, and enjoy writing stories, but art is difficult for me.
